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	<title>retro.log</title>
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	<description>[We're Gonna Need A Bigger Code]</description>
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		<title>How to re-build a gosmore .pak file on Amazon EC2</title>
		<link>http://www.retro-coding.de/2012/02/03/how-to-re-build-a-gosmore-pak-file-on-amazon-ec2/</link>
		<comments>http://www.retro-coding.de/2012/02/03/how-to-re-build-a-gosmore-pak-file-on-amazon-ec2/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 21:18:17 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[!bloated]]></category>
		<category><![CDATA[Island]]></category>
		<category><![CDATA[OSM]]></category>
		<category><![CDATA[Southwest USA]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5348</guid>
		<description><![CDATA[(in English because this will mostly be interesting to an international readership 8)) A while ago, I decided that I needed an up-to-date gosmore routing description file for my own little routing server. As it takes some time to build, and needs a lot of memory and processing power, I decided to just let &#8220;the [...]]]></description>
			<content:encoded><![CDATA[<p><em>(in English because this will mostly be interesting to an international readership 8))</em></p>
<p>A while ago, I decided that I needed an up-to-date <a href="http://wiki.openstreetmap.org/wiki/Gosmore">gosmore</a> routing description file for my own little routing server. As it takes some time to build, and needs a lot of memory and processing power, I decided to just let &#8220;the cloud&#8221; do the dirty work for me.</p>
<p>As I&#8217;m confronted with Amazons cloud services daily at work, I chose Amazons EC2/S3 services. They can be quite cost-efficient if you know what to do, but have a tendency to get uber-expensive if you don&#8217;t. From my experiences, it should be possible to rebuild a worldwide .pak file for well under $5.</p>
<p>I&#8217;m not going to explain all details on how EC2 and S3 work and will use several terms that might be &#8220;puzzling&#8221; if you never used Amazons services before &#8211; take care to dig them up in the Amazon FAQs or documentation. I&#8217;ve taken care to put the real crazy stuff in <em>italic</em>.</p>
<p>Continue below for the named crazy stuff <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><span id="more-5348"></span></p>
<p><strong>Choosing the right machine type</strong><br />
This was the most difficult thing to do. First of all, you need 64bit and high memory support, so the so-called &#8220;small&#8221; computing instances are ruled out &#8211; they are 32-bit only. Going for a micro-instance (which strangely enough is 64 bit as opposed to the bigger &#8220;small&#8221; ones!) is not a good idea, as they only run on <em>EBS block devices</em> (expensive and slow), and only sport 600MB memory. You can create a swapfile, but recreating the .pak file takes several days on these machines and I/O is more expensive than what you save on money (micro instances are close to being for free).</p>
<p>As gosmore only makes use of one single core, it does not make sense to use a very big machine to save on computing time; in a nutshell, <strong>what I discovered to be perfect is a &#8220;<em>m1.large</em>&#8221; instance</strong>, which sports 7.5GB of main memory and four ECU units in two cores. If you hunt down a <em>spot instance</em> in a cheap <em>region</em>, you might get it for something as low as $0.14 per hour.</p>
<p><strong>AMI/operating system</strong><br />
I needed the machines <em>volatile instance storage</em> mounted properly, and for some reason the official Amazon unix AMIs did not do that correctly, and they all NEED a <em>EBS block storage</em> as a boot volume, which would have been a waste in my case. I looked around for something that is purely S3-backed, and found this one: <strong>ami-a33b06d7</strong> to be quite usable; it originates from Amazon, so I considered it to be quite safe.</p>
<p><strong>Storage</strong><br />
As I expected from the beginning that I&#8217;d have to try out different setups, images and machines, I decided to create a 50GB block storage (EBS volume, which is non-volatile and can be mounted into and unmounted from a virtual computing instance) to store the original Open Streetmap planet file, the gosmore compiled source code and so on. I&#8217;ve deleted it by now, and pushed all necessary files into S3. If you follow this guide, it should not be necessary to use any block storage at all, which saves money. Downloading a 10GB OSM planet file takes some time though, so if you want to be safer, store it on a mounted EBS volume that you can re-use until you are &#8220;done&#8221; with everything. S3 is an option, but copying from S3 takes a lot longer than mounting an EBS volume.</p>
<p><strong>Gosmore</strong><br />
Use the latest version from the code repository, as opposed to the latest release. Nic Roets of Gosmore applied some minor fixes to the code/settings during my try+error phase that have been important to make building and running gosmore for rebuilding big .pak files work correctly.</p>
<p><strong>Setting up the EC2 instance</strong><br />
First of all, create a EC2 instance in your preferred region, possibly a spot instance to save some money; use the AMI named above. After you gained shell access, you need to install the following packages to make gosmore happy:</p>
<p><em># prepare the instance (missing packages)<br />
sudo yum install screen libxml2-devel gtk2-devel gcc-c++ make subversion libcurl-devel gpsd-devel<br />
</em></p>
<p>Next, you need to grab gosmore from SVN. Install it on the <em>ephemermal block device</em> &#8211; it has enough space to store all temp files! </p>
<p><em><br />
cd /media/ephemeral0/<br />
svn checkout http://svn.openstreetmap.org/applications/rendering/gosmore/<br />
cd gosmore<br />
./configure</p>
<p>#build gosmore for ONLY routing and headless usage:<br />
make CFLAGS=&#8217;-O2 -DRES_DIR=\&#8221;/usr/share/gosmore/\&#8221; -DHEADLESS -DONLY_ROUTING&#8217;<br />
</em></p>
<p>Download the .planet file you want to build into a .pak file, for example from any <a href="http://wiki.openstreetmap.org/wiki/Planet.osm">OSM mirror</a>. I used a file covering whole Europe, but the world should also work out fine.</p>
<p><strong>The following commands expect the file europe.osm.bz2 to exist in the same directory as gosmore.</strong></p>
<p><em>#rebuild gosmore .pak file<br />
screen<br />
bzcat europe.osm.bz2 | ./gosmore rebuild<br />
</em></p>
<p>After 4-5 hours, the instance should be done with building the files; for Europe, 7.5GB of memory would be sufficient without creating a swapfile. I ended up only using a Micro instance, which took roughly 5 days due to the fact that they have dramatic CPU and bandwith limitations, and it needed to swap heavily.</p>
<p>In the end, I used this tool to push the final file (and my gosmore build directory for later reference) into S3:</p>
<p>http://www.beaconhill.com/solutions/opensource/s3cp.html</p>
<p><strong>Using EC2 as a routing backend</strong><br />
Of course you can also run gosmore on EC2; considering the costs, it might be cheaper to go for any other web hosting service, but if you would need dramatic load balancing and high-load scaling, Amazon has what you need.</p>
<p>Straightforward setup guide for an <em>m1.large instance</em>:</p>
<p># install additional packages<br />
sudo yum install screen libxml2-devel gtk2-devel gcc-c++ make subversion libcurl-devel gpsd-devel</p>
<p># install gosmore<br />
cd /media/ephemeral0/<br />
svn checkout http://svn.openstreetmap.org/applications/rendering/gosmore/<br />
cd gosmore<br />
./configure</p>
<p>#build gosmore for ONLY routing and headless usage:<br />
make CFLAGS=&#8217;-O2 -DRES_DIR=\&#8221;/usr/share/gosmore/\&#8221; -DHEADLESS -DONLY_ROUTING&#8217;</p>
<p>Now place a .pak file in the gosmore directory, and it should be usable fine. Note that this setup will also work to build a new file.</p>
<p><strong>Some additional hints</strong></p>
<p>Easy setup for your fstab to mount the volume:<br />
<em>sudo bash<br />
echo &#8220;&#8221; >> /etc/fstab<br />
echo &#8220;/dev/sdf            /mnt/data   ext3    defaults        0   0&#8243; >> /etc/fstab<br />
mount /mnt/data<br />
exit<br />
</em></p>
<p>In case you need a block storage, create and mount it, and prepare it like this:<br />
<em>sudo mkfs.ext3 /dev/sdf<br />
</em></p>
<p>In case you want to gamble around with micro instances, you need a swapfile. It can be created as follows (8GB example) <em>(/mnt/data would be the volume to store it)</em>:<br />
<em>sudo dd if=/dev/zero of=/mnt/data/swapfile bs=1M count=8048<br />
sudo chmod 600 /mnt/data/swapfile<br />
sudo mkswap /mnt/data/swapfile<br />
sudo swapon /mnt/data/swapfile<br />
</em></p>
<p>I hope this works out for you, questions can be asked in the comments anytime.</p>
]]></content:encoded>
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		<title>Ach herrje&#8230; 8-)</title>
		<link>http://www.retro-coding.de/2012/01/27/ach-herrje-8/</link>
		<comments>http://www.retro-coding.de/2012/01/27/ach-herrje-8/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:14:14 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[42]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5296</guid>
		<description><![CDATA[Dett is mal ganz schön beunruhigend, ich glaub&#8217; nicht dass das in Deutschland gehen würde&#8230;]]></description>
			<content:encoded><![CDATA[<p>Dett is mal ganz schön beunruhigend, ich glaub&#8217; nicht dass das in Deutschland gehen würde&#8230; <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/ZmDhRvvs5Xw" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<item>
		<title>de_nerf</title>
		<link>http://www.retro-coding.de/2012/01/25/de_nerf/</link>
		<comments>http://www.retro-coding.de/2012/01/25/de_nerf/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 01:43:57 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[Cute & Cuddly]]></category>
		<category><![CDATA[iFön]]></category>
		<category><![CDATA[|\|3rf]]></category>
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5293</guid>
		<description><![CDATA[Ist ja irgendwie logisch, wenn man schon Bergeweise Nerf-Guns hortet, dann drängt sich ein gewisser Wunsch nach div. zusätzlichen Spielutensilien auf. Wer Monatelang CS gespielt hat, und dort mit Vorliebe de_dust, braucht als allererstes eine Bombe zum Legen. Wenn man sowieso von iPhones umgeben ist, was liegt da näher als&#8230; An eine Veröffentlichung im Appstore [...]]]></description>
			<content:encoded><![CDATA[<p>Ist ja irgendwie logisch, wenn man schon Bergeweise Nerf-Guns hortet, dann drängt sich ein gewisser Wunsch nach div. zusätzlichen Spielutensilien auf.</p>
<p>Wer Monatelang CS gespielt hat, und dort mit Vorliebe de_dust, braucht als allererstes eine Bombe zum Legen. Wenn man sowieso von iPhones umgeben ist, was liegt da näher als&#8230;</p>
<p><a href="http://www.retro-coding.de/wp-content/uploads/Bildschirmfoto-2012-01-25-um-02.08.21.png" rel="prettyPhoto[5293]" rel="lightbox"><img src="http://www.retro-coding.de/wp-content/uploads/Bildschirmfoto-2012-01-25-um-02.08.21-480x260.png" alt="" title="Bildschirmfoto 2012-01-25 um 02.08.21" width="480" height="260" class="aligncenter size-medium wp-image-5294" /></a></p>
<p>An eine Veröffentlichung im Appstore ist in der gegenwärtigen Version nicht zu denken, da ungefähr jeder Pixel geklaut ist und die hälfte der Audio-Samples kommerzielle Nutzung untersagen. Allerdings muss man dazu sagen, das es im Appstore bereits ab $0,79 vergleichbar aussehende Applikationen gibt, so what also.</p>
<p>Wieder 79 Cent gespart <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_cool.gif' alt='8-)' class='wp-smiley' /> </p>
<p>Jetzt muss man nur noch ne Bude auftreiben wo genug Platz ist für zwei Spots &#8211; das sich nicht einfach alle CTs auf den einen Spot hocken und den plattcampen&#8230;</p>
]]></content:encoded>
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		<item>
		<title>Teaser: Longstrike CS-6 Modding</title>
		<link>http://www.retro-coding.de/2012/01/24/teaser-longstrike-cs-6-modding/</link>
		<comments>http://www.retro-coding.de/2012/01/24/teaser-longstrike-cs-6-modding/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 22:56:39 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[autschn]]></category>
		<category><![CDATA[|\|3rf]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5289</guid>
		<description><![CDATA[Da geht noch was&#8230;]]></description>
			<content:encoded><![CDATA[<p>Da geht noch was&#8230; <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_cool.gif' alt='8-)' class='wp-smiley' /> </p>
<p><a href="http://www.retro-coding.de/wp-content/uploads/Modding-Foto-2.jpg" rel="prettyPhoto[5289]" rel="lightbox"><img src="http://www.retro-coding.de/wp-content/uploads/Modding-Foto-2.jpg" alt="" title="Modding Foto 2" width="534" height="366" class="aligncenter size-full wp-image-5290" /></a></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>&#8220;Früher war mehr Lametta!&#8221;</title>
		<link>http://www.retro-coding.de/2011/12/26/fruher-war-mehr-lametta/</link>
		<comments>http://www.retro-coding.de/2011/12/26/fruher-war-mehr-lametta/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 13:43:20 +0000</pubDate>
		<dc:creator>impi</dc:creator>
				<category><![CDATA[xmas]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5269</guid>
		<description><![CDATA[Weihnachten bei Hoppenstedts Frohe Weihnachten, ruhige Festtage und einen guten Start 2012!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=jHUDqgeq10w&#038;feature=featured">Weihnachten bei Hoppenstedts</a></p>
<p>Frohe Weihnachten, ruhige Festtage und einen guten Start 2012!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ui. Millenium Falcon Bed.</title>
		<link>http://www.retro-coding.de/2011/12/25/ui-millenium-falcon-bed/</link>
		<comments>http://www.retro-coding.de/2011/12/25/ui-millenium-falcon-bed/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 01:39:40 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[pr0n]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[von Oben]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5265</guid>
		<description><![CDATA[Das kannte ich noch gar nicht&#8230;]]></description>
			<content:encoded><![CDATA[<p>Das <a href="http://www.geeky-gadgets.com/the-millenium-falcon-bed-14-12-2009/">kannte ich noch gar nicht&#8230;</a></p>
<p><img alt="" src="http://www.geeky-gadgets.com/wp-content/uploads/2009/12/millenium-falcon-bed.jpg" title="Bed" class="alignnone" width="600" height="400" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Oh, and Merry Christmas&#8230;</title>
		<link>http://www.retro-coding.de/2011/12/24/oh-and-merry-christmas/</link>
		<comments>http://www.retro-coding.de/2011/12/24/oh-and-merry-christmas/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 16:00:26 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[25-0-0-30-Fred-Kasulzke-demonstriert]]></category>
		<category><![CDATA[defectiveByDesign]]></category>
		<category><![CDATA[Ente Ente Ente]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5262</guid>
		<description><![CDATA[&#8230; to everybody else Karte ist noch nicht ganz fettig und hier stehen gleich Leutz vor der Tür, muss erstmal so gehen. Sorry]]></description>
			<content:encoded><![CDATA[<p>&#8230; to everybody else <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_cool.gif' alt='8-)' class='wp-smiley' /> </p>
<p>Karte ist noch nicht ganz fettig und hier stehen gleich Leutz vor der Tür, muss erstmal so gehen. Sorry <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a href="http://www.retro-coding.de/wp-content/uploads/Xmas011.jpg" rel="prettyPhoto[5262]" rel="lightbox"><img src="http://www.retro-coding.de/wp-content/uploads/Xmas011-319x480.jpg" alt="" title="Xmas011" width="319" height="480" class="aligncenter size-medium wp-image-5263" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Merry Christmas to..</title>
		<link>http://www.retro-coding.de/2011/12/24/merry-christmas-to/</link>
		<comments>http://www.retro-coding.de/2011/12/24/merry-christmas-to/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 15:40:14 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[Geschenke]]></category>
		<category><![CDATA[Hobbits]]></category>
		<category><![CDATA[Moped]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5260</guid>
		<description><![CDATA[&#8230; myself:]]></description>
			<content:encoded><![CDATA[<p>&#8230; myself:</p>
<p><a href="http://www.ipernity.com/doc/largegreenwood/11952939"><img title="Ural // 2" alt="Ural // 2" src="http://u1.ipernity.com/21/29/39/11952939.2b9daf54.560.jpg" height="372" width="560" /></a></p>
<p><a href="http://www.ipernity.com/doc/largegreenwood/11952940"><img title="Plane" alt="Plane" src="http://u1.ipernity.com/21/29/40/11952940.36ca95de.560.jpg" height="560" width="372" /></a></p>
<p><a href="http://www.ipernity.com/doc/largegreenwood/11952942"><img title="Logo" alt="Logo" src="http://u1.ipernity.com/21/29/42/11952942.80cb88f3.560.jpg" height="372" width="560" /></a></p>
<p><a href="http://www.ipernity.com/doc/largegreenwood/11952934"><img title="Drama Princess" alt="Drama Princess" src="http://u1.ipernity.com/21/29/34/11952934.18718cd1.560.jpg" height="372" width="560" /></a></p>
]]></content:encoded>
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		<item>
		<title>Rücken mit Tücken</title>
		<link>http://www.retro-coding.de/2011/11/05/rucken-mit-tucken/</link>
		<comments>http://www.retro-coding.de/2011/11/05/rucken-mit-tucken/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 14:30:52 +0000</pubDate>
		<dc:creator>lgw</dc:creator>
				<category><![CDATA[Ähwas]]></category>
		<category><![CDATA[pr0n]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5255</guid>
		<description><![CDATA[Fachkauderwelsch mal anders: Das Rücken von Fixlängen mit funkgesteuerten Forstwinden birgt ein hohes Verletzungs-/Todesrisiko. Wie vom Langholzrücken gewohnt, geht der Rücker am Anschlagpunkt neben dem Holz her. Bei Fixlängen bedeutet dieses Nebenhergehen ein hohes Risiko: Wer wissen will worum es geht, kann hier weiterlesen]]></description>
			<content:encoded><![CDATA[<p>Fachkauderwelsch mal anders:</p>
<p><em>Das Rücken von Fixlängen mit funkgesteuerten Forstwinden birgt ein hohes Verletzungs-/Todesrisiko.<br />
Wie vom Langholzrücken gewohnt, geht der Rücker am Anschlagpunkt neben dem Holz her.</p>
<p>Bei Fixlängen bedeutet dieses Nebenhergehen ein hohes Risiko:</em></p>
<p>Wer wissen will worum es geht, kann <a href="http://www.ms-schein.de/component/content/article/33-lsv/121-ruecken-mit-tuecken">hier weiterlesen</a> <img src='http://www.retro-coding.de/wp-includes/images/smilies/icon_cool.gif' alt='8-)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Pilsken</title>
		<link>http://www.retro-coding.de/2011/11/03/pilsken/</link>
		<comments>http://www.retro-coding.de/2011/11/03/pilsken/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 22:13:04 +0000</pubDate>
		<dc:creator>Florian</dc:creator>
				<category><![CDATA[Pilsken]]></category>

		<guid isPermaLink="false">http://www.retro-coding.de/?p=5253</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.retro-coding.de/wp-content/uploads/bierrotation.gif" alt="Bierrotation" height="600" width="398"/></p>
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		<slash:comments>3</slash:comments>
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